GROW
Till, plant, water. Crops grow from the clock, not from you staring at them - close the tab and come back to a harvest.
Your farm keeps growing while you are away. Sell the harvest for gold, and redeem the gold for $ARCVEST on Arc.
Three steps, no shortcuts. The game is the same whether or not you ever touch the token.
Till, plant, water. Crops grow from the clock, not from you staring at them - close the tab and come back to a harvest.
The stall by your house buys every harvest for gold and sells seeds and tools. Gold is the only currency inside the game.
Walk to the exchange house and turn gold into $ARCVEST. You sign the transaction yourself - the server never moves your tokens.
Same world, same engine, same river. The farmer below is watering a demo field so you can see exactly what you will be doing.
A fixed-supply token on Arc, Circle's USDC-native chain. Rewards come out of a finite vault - when the vault runs dry, rewards stop. That is the design, not a failure.